![]() Ping is often used interchangeably with the term “latency.” So when you hear gamers using the terms “low latency” and “high latency,” then those are often synonymous with “low ping” and high ping.” But that’s not entirely correct.Īnother term that’s frequently conflated with ping is “lag.” But lag actually refers to the delay or decreased speed that’s sometimes caused by high ping (or high latency). The first is the bandwidth (or amount of data that can be transferred within a specific period of time) and the second is the latency, which is the time for that given amount of data to travel. Network connection speeds consist of two elements. It’s also important to know that latency refers to the quality, but not the speed, of your network connection. So latency is a measurement of the entire round trip of that signal while ping is just one way. While the ping is the signal that’s sent from one computer to another on the same network, latency is the time (in milliseconds) that it takes for the ping to return to the computer. Many online games will display your ping time as well as the ping of other players or servers. In fact, at even higher amounts, the servers of many FPS games will automatically disconnect those players. ![]() Those with a high ping will most likely experience delays (or lags) playing the game, which will ultimately affect the game’s outcome. You’ve probably heard the terms referred to anecdotally as “low ping” or “high ping.” In general, a “low ping” is preferable, especially for those games where timing and position are particularly important.įor instance, a low ping in first-person shooter (FPS) games, real-time strategy games, racing games, and multiplayer games means faster speeds transferring data and receiving the server’s response within the game - and ultimately smoother gameplay. In gaming, any amounts below a ping of 20 ms are considered exceptional and “low ping,” amounts between 50 ms and 100 ms range from very good to average, while a ping of 150 ms or more is less desirable and deemed “high ping.” Ping amounts of 100 ms and below are average for most broadband connections. The numbers associated with both “low ping” and “high ping” are within a range. What do the terms “low ping” and “high ping” mean? In the world of online video gaming, ping refers to the network latency between a player's computer (or the client), and either another client (peer) or the game’s server. Consider this analogy: in the swimming pool game of Marco Polo, the computer “ping” would be the “Marco!” and the receiving server would represent the reply of “Polo!” Several decades later, the term was borrowed to describe the process of one computer querying another computer to determine if it was online. An onomatopoeia, the derivation is quite literally the metallic, high-pitched “ping” sound that was heard. The etymology of the word “ping” goes back to World War II, when it was used as the technical term for the sonar signal that submarines would send to measure their distance to another vessel in the ocean. That measurement is referred to as the latency between the computer and its server. This signal, which is measured in milliseconds (ms), lets you know how long it takes for a packet of data to travel from your computer to a server on the internet and back. Ping is a network utility that refers to the signal sent out across the network to another computer, which then sends its own signal back. We'll go into each of these, but first let's take a quick look what ping, latency, and lag actually refer to.
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